SOA Archviz Masterclass (English)

The Architectural Visualisation Masterclass is the complete training course at Academy. The course is addressed to those who want to know all the aspects (both technical and artistic) to enter the Archviz world with strong and steady methods. Your Artist career starts here.

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IMAGE BY DUCCIO, MASTERCLASS #44

Learn how to build a project from zero

UPDATES 2023

One of the most significant changes in the Masterclass is that every lesson will lead you to complete a full project, step by step. Once this first project is done, you’ll work on the final one in the fourth week.

Longer lessons,
more practice

UPDATES 2023

We decided to give more time to lessons like 3D modeling, Unwrap and Railclone. We also dedicate one more day to materials, working with Substance Designer on the final project shading.

We have big
projects for you

UPDATES 2023

Our workflow can be applied to a small house in the middle of the forest or to more significant buildings on bigger scale. Learn how to manage the porject and you won’t stop in fornt of anything. Ready to make an epic image?

Get your career
off the ground.

JOBS

Join the SOA Archviz Masterclass, get a SOA Official CV and we’ll put you in contact with some of the well-known Archviz studios around the world.
Are you an Archviz studio looking for new talents? Contact us!

OUR STUDENTS ARE WORKING FOR...

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IMAGE BY GONZALO, MASTERCLASS #44

Get ready
to learn.

LIST OF CONTENTS

The search
for beauty

ARTS

The search for beauty and the knowledge of ArchViz origins is crucial for the education of every artist who wants to leave their mark and be recognized. At SOA Academy we give great importance to this aspect: the success of an image depends on the artist rather than on the tool.

3D Modeling
techniques

3DSMAX

A great 3D model makes the difference on the final output. Learn how to model your building in 3dsMax with our workflow, granting you flexibility for any client change and perfect results in the shortest time. In the course you’ll understand how to model the right way and how to fix wrong 3d models.

Parametric
modeling

RAILCLONE

RailClone by iToo Software is the world’s most powerful artist-friendly parametric modelling plugin for 3ds Max. It allows you to build complex models in a smart and dynamic way, allowing quick one-click changes and awesome results without efforts.

Learning unwrap
once for all

3DSMAX

Unwrapping is the process we use to establish a connection between a 2D space and a 3D model in order to project textures on our objects in the correct way. To know how to unwrap is a key factor in every CG Artist career to push results to the next level.

Ground
modeling

GAEA

You’ll work on the environment surrounding the project, starting from the ground creation. Thanks to a new workflow with 3dsMax and Gaea, you can achieve great looking results in a few simple steps. Materials for the landscape will be provided by Quixel Megascans.

Architectural
Photography

PHOTOGRAPHY

Photography means first of all mastering composition, but also knowing the theory of colours, the physics of light and representing spaces and visual depth. Since the Masterclass is a complete educational course, it’s important to start from strong foundations.

Rendering: V-Ray
& Corona

RENDERING

During the Masterclass you will be accompanied in a parallelism between V-Ray and Corona to be able to choose which one is the best for your pipeline.

Time for lighting

LIGHTING

A key aspect for creating an effective image is certainly lighting. An artist can spend a lot of time creating a perfect model full of details with realistic materials and high-res textures, but without the adequate lighting, everything is nullified. 

Image planning

WORKSHOP

What’s behind a great image? What are the most common composition mistakes? How does our brain work when we look at a picture? Image-planning will force you to take the right decisions before turning your workstation on. Nothing should be left to randomness in your artworks.

Realistic Materials

PBR MATERIALS

To make convincing shaders you need to understand how the real world works. The lesson on PBR materials will give you the tools to translate what you see into realistic shaders. We’re going to study Architectural references to get an in-depth look of common surfaces.

Substance Designer

MATERIALS

Substance Designer is the Ultimate 3D Material Authoring and Scan Processing Tool and It has become the standard in the entertainment industry for PBR material creation. Learn how to produce your own textures from scratch with a simple workflow.

3D Vegetation
& Forest Pack

FOREST PACK

Build your photorealistic vegetation with ForestPack – the well-known scatterer plugin from iToo Software. Get an in-depth overview of the software and discover how to optimize your scene to recreate very complex scenarios by avoiding problems.

Postproduction
32bit & 16bit

PHOTOSHOP

With Photoshop you’ll see how to develop your own style with attention to exposure and color control but also changing the ouput depending on your client requests. Focus on  how to improve a simple rendering by using render passes, photos from the internet or from an asset library.

From theory
to practice.

ONE-WEEK WORKSHOP

A week entirely dedicated to the creation of your images followed by SOA Academy’s tutors. It is the moment in which the know-how acquired in the previous days is put together to give space to your creativity and create your own artwork. It’s a very important step because it will place you in front of real production problems that every professional has to deal with (and solve) every day. More than a workshop, it’s a window on your next job.

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Bonus videos

ON-DEMAND

When you’ll complete the procedure to reserve your spot in the Masterclass, you’ll unlock some pre-course videos to watch before the lessons.

SOA Archviz Masterclass (English)

€2999 + 22% VAT

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SOA ArchViz Masterclass in English

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Event includes

  • 160+ hours of content
  • 2 projects
  • 4 Weeks, in class