SOA 2020 First semester calendar
Start your Arch-viz Artist career in 4 weeks
If you want to become a complete artist, the Archviz Masterclass is the course for you. Four weeks of in-deep knowledge, from photography to modeling, from rendering to postproduction. You’ll learn a solid workflow, constantly supervised by us, which includes all the must-have tools like Forest Pack, Railclone, Substance Designer, Gaea and much more. You’ll be able to create your first image during last week’s workshop and start your new career in the best way possible.
CORONA RENDERER FOR ARCH-VIZ
Become a Corona Certified Instructor and master photorealism
If Photorealism is what you’re looking for, the Corona Renderer for Archviz class is what you need. We merged the Corona Academy course with our knowledge in lighting and shading to provide you the best one-week class possible. And the good news is this’s not just about theory but you’ll test all the new features on a project ready for you. At the end of the course, you’ll become a Corona Certified Instructor, and also you’ll get a Corona license for 2 years.
POST-PRODUCTION & MATTE PAINTING
Use creativity and tell your stories
If you’re working on many competitions or you simply want to change the look your images, the course on PostProduction and Mattepainting is your next step. Learn hot to work with 16-bit and 32-bit files but also how to digitally paint your images. Add then some photobashing and mattepainting and the trick is done. Your sketches will become live in your creative scenarios.
Substance designer for arch-viz
Create any kind of materials and textures
If you deal with shaders on a daily basis and you always struggle to find the right texture or material, the Substance Designer course is made for you. Learn the correct workflow to fulfill any client’s request and to create smart shaders you can reuse many times with different outputs, on any 3d software. Become a Material Master and boost the photorealism of your renders.
unreal engine FOR ARCH-VIZ
Be ready for the future of Arch-viz
If you’re looking for an exhaustive crash course on Unreal Engine, this is the class for you.
Learn how to produce a complete VR ArchViz demo, client-ready. You’ll understand how to prepare your models to get the best quality possible, how to create your own materials, how to correctly set up a lighting system. Once the building is done, you’ll work on vegetation, landscape and also interaction, blueprints, and menus.