iToo Software Masterclass

Digital landscaping and parametric design with IToo Software

Five days with iToo Software, the developers of industry leading tools RailClone Pro and Forest Pack Pro. Learn advanced techniques to transform your scenes.

This course is designed for beginner to intermediate artists who want to learn how to take their landscape creation skills to the next level with Forest Pack Pro and RailClone, direct from the source. The syllabus is split into two related parts. In part one, we look at the key principles that underpin RailClone’s approach to parametric modelling and use its rule-based one and two dimensional arrays to produce a series of increasingly more sophisticated procedural objects. We’ll look at how to optimise RailClone objects to maintain instancing and effortlessly produce huge models without taxing your renderer.

In the second part, we focus in-depth on iToo Software’s popular scattering plugin Forest Pack Pro. After explaining the key principles, we go well beyond the basics to explore advanced techniques – including how they can be applied for common uses such as ground cover, vehicles, foliage, crowds, rocks and more. We’ll also touch upon using Forest Pack for animation, optimising scenes for VR renders, and how to extend the built-in feature set.

Both parts are taught through a series of discrete exercises with opportunities to adapt what’s been learned for a provided scene. Our approach is to focus on knowledge of the underlying principles rather than specific techniques. By understanding how the plugins work, students who complete the course can leave ready to tackle almost any project they encounter.

iToo Software Masterclass

COURSE DETAILS

Course: Digital landscaping and parametric design with iToo Software.
Software: Autodesk 3ds Max, Forest Pack Pro, RailClone Pro, Chaos Group V-Ray.
Requirements:  Good working knowledge of Autodesk 3ds Max and Chaos Group V-Ray.

Seats available: 12 seats.
Course duration: 80 hours.
Price: € 1,350 + 22% VAT (+ € 50,00 as administration fee).

iToo Software Masterclass

SCHEDULE

Schedule

DAY #1

RAILCLONE PRINCIPLES

The key to getting the most out of RailClone is to master the rules that underpin its two arrays. On the first day we will clearly explain every aspect of the way the L1S and A2S generators work. Using this knowledge we will produce a series of increasingly more advanced styles, starting with correctly selecting or creating and preparing source objects, and moving on to to explore a wide variety of techniques used to combine, align, transform and deform geometry.

SCHEDULE

DAY #2

CREATING PARAMETRIC OJECTS

We’ll take the principles learned from the previous day and apply them to a real world scene. Adding advanced randomisation of transforms, materials, and geometry. We will explain how to parameterise objects so that they respond to conditional rules and create geometry with potentially complex internal arithmetic dependencies. Finally, learn how to save styles in a RailClone library for easy re-use and optimise and debug their scenes for fast rendering and efficient viewport performance.

SCHEDULE

DAY #3

FOREST PACK PRINCIPLES

Forest Pack mastery comes with a thorough understanding of principles. On the first day we’ll explain in depth not only what each part of Forest Pack is used for, but also why,  including: geometry settings, understanding areas and how they can be layered and nested, scale and density falloff, distribution maps including diversity, and transforms.

SCHEDULE

DAY #4

DIVERSITY, CLUSTERING, RANDOMISATION AND FOREST COLOUR IMAGE

Through guided projects you will learn to experiment with the knowledge gained in Day 3 to configure distribution patterns and area types to simulate the growth patterns and species distribution found in nature. We’ll use clustering and Forest Pack’s diversity features to reproduce several common types of scattering scenario and you will be able to take creative control of the various randomisation features of Forest Pack to add variety, minimise any obvious repetition of geometry and create effects. Finally we’ll illustrate how Forest Colour is used to create materials with randomised and tinted maps.

SCHEDULE

DAY #5

ANIMATION, FOREST EFFECTS, AND RENDERING

On the final day we’ll look at creative uses for Forest Pack’s animation modes, even if you only plan to render stills. We’ll explain how to optimise scenes and workflows for efficient rendering and faster viewport performance including LOD objects, camera clipping and distance based falloff for standard and VR renders. If the built in features aren’t enough, we’ll demonstrate how to extend the features of Forest Pack using Forest Effects. Finally, we’ll illustrate how to make those final touches as we demonstrate how to use Forest Pack in Tree Editor mode to adjust scattered objects for precise control and “hero” models.

iToo Software Masterclass

ADDITIONAL INFORMATION

iToo Software Masterclass

TEACHER’S BIO

Paul joined iToo Software in 2013 as a technical writer and training materials developer and works closely with companies to help them get the most out of Forest Pack and RailClone. He has worked with 3ds Max for over fifteen years, training users in the architectural, games, and VFX industries

Book a seat

To start your booking to our courses, click on the button here, choose a date on the calendar and proceed.
We suggest you to register and fill the form. In this way, you can manage your booking in your personal area on the website.

iToo Software Masterclass

Digital landscaping and parametric design with IToo Software

Five days with iToo Software, the developers of industry leading tools RailClone Pro and Forest Pack Pro. Learn advanced techniques to transform your scenes.

This course is designed for beginner to intermediate artists who want to learn how to take their landscape creation skills to the next level with Forest Pack Pro and RailClone, direct from the source. The syllabus is split into two related parts. In part one, we look at the key principles that underpin RailClone’s approach to parametric modelling and use its rule-based one and two dimensional arrays to produce a series of increasingly more sophisticated procedural objects. We’ll look at how to optimise RailClone objects to maintain instancing and effortlessly produce huge models without taxing your renderer.

In the second part, we focus in-depth on iToo Software’s popular scattering plugin Forest Pack Pro. After explaining the key principles, we go well beyond the basics to explore advanced techniques – including how they can be applied for common uses such as ground cover, vehicles, foliage, crowds, rocks and more. We’ll also touch upon using Forest Pack for animation, optimising scenes for VR renders, and how to extend the built-in feature set.

Both parts are taught through a series of discrete exercises with opportunities to adapt what’s been learned for a provided scene. Our approach is to focus on knowledge of the underlying principles rather than specific techniques. By understanding how the plugins work, students who complete the course can leave ready to tackle almost any project they encounter.

iToo Software Masterclass

COURSE DETAILS

Course: Digital landscaping and parametric design with iToo Software.
Software: Autodesk 3ds Max, Forest Pack Pro, RailClone Pro, Chaos Group V-Ray.
Requirements:  Good working knowledge of Autodesk 3ds Max and Chaos Group V-Ray.

Seats available: 12 seats.
Course duration: 80 hours.
Price: € 1,350 + 22% VAT (+ € 50,00 as administration fee).

iToo Software Masterclass

SCHEDULE

Schedule

DAY #1

RAILCLONE PRINCIPLES

The key to getting the most out of RailClone is to master the rules that underpin its two arrays. On the first day we will clearly explain every aspect of the way the L1S and A2S generators work. Using this knowledge we will produce a series of increasingly more advanced styles, starting with correctly selecting or creating and preparing source objects, and moving on to to explore a wide variety of techniques used to combine, align, transform and deform geometry.

SCHEDULE

DAY #2

CREATING PARAMETRIC OJECTS

We’ll take the principles learned from the previous day and apply them to a real world scene. Adding advanced randomisation of transforms, materials, and geometry. We will explain how to parameterise objects so that they respond to conditional rules and create geometry with potentially complex internal arithmetic dependencies. Finally, learn how to save styles in a RailClone library for easy re-use and optimise and debug their scenes for fast rendering and efficient viewport performance.

SCHEDULE

DAY #3

FOREST PACK PRINCIPLES

Forest Pack mastery comes with a thorough understanding of principles. On the first day we’ll explain in depth not only what each part of Forest Pack is used for, but also why,  including: geometry settings, understanding areas and how they can be layered and nested, scale and density falloff, distribution maps including diversity, and transforms.

SCHEDULE

DAY #4

DIVERSITY, CLUSTERING, RANDOMISATION AND FOREST COLOUR IMAGE

Through guided projects you will learn to experiment with the knowledge gained in Day 3 to configure distribution patterns and area types to simulate the growth patterns and species distribution found in nature. We’ll use clustering and Forest Pack’s diversity features to reproduce several common types of scattering scenario and you will be able to take creative control of the various randomisation features of Forest Pack to add variety, minimise any obvious repetition of geometry and create effects. Finally we’ll illustrate how Forest Colour is used to create materials with randomised and tinted maps.

SCHEDULE

DAY #5

ANIMATION, FOREST EFFECTS, AND RENDERING

On the final day we’ll look at creative uses for Forest Pack’s animation modes, even if you only plan to render stills. We’ll explain how to optimise scenes and workflows for efficient rendering and faster viewport performance including LOD objects, camera clipping and distance based falloff for standard and VR renders. If the built in features aren’t enough, we’ll demonstrate how to extend the features of Forest Pack using Forest Effects. Finally, we’ll illustrate how to make those final touches as we demonstrate how to use Forest Pack in Tree Editor mode to adjust scattered objects for precise control and “hero” models.

iToo Software Masterclass

ADDITIONAL INFORMATION

iToo Software Masterclass

TEACHER’S BIO

Paul joined iToo Software in 2013 as a technical writer and training materials developer and works closely with companies to help them get the most out of Forest Pack and RailClone. He has worked with 3ds Max for over fifteen years, training users in the architectural, games, and VFX industries

Book a seat

To start your booking to our courses, click on the button here, choose a date on the calendar and proceed.
We suggest you to register and fill the form. In this way, you can manage your booking in your personal area on the website.

Courses

FAQ

Here are some questions related to our courses and facilities that SoA Academy students frequently ask. If you can’t find an answer to your doubts, send us an email and we’ll give you a reply soon. There are no silly questions but only clever answers.

NOVICE

Novice courses are for artists who are moving the first steps in the Architectural Visualisation field and need the basic knowledge to start from scratch. If you want to start learning without losing further time, these are the courses for you. 

ADVANCED

The Advanced Courses are for artists who have some kind of experience in the 3D world and they want to improve their productivity and skills on specific areas. If you want to reach the top in a short time, these are the courses for you.

WORKSHOP

The workshop are advanced courses meant for artists who have experience and want to prove themselves through a set of practical exercises. Space to practice with the advise of the teachers.

MASTERCLASSES

Masterclasses are the most complete courses at Academy and are meant for artists who want to learn an efficient workflow to create images and architectural videos. From 10 to 100 in few weeks.

COURSES

How can I know which is the course that most suits me?

The choice of the course depends on you, your skills, your interest and the time you have at your disposal. For example, if you don’t have much time and want to develop specific topics, look at our Advanced courses (the ArchViz is the best if you want to improve lighting and rendering, the Post-production is the best choice if you want to work with photoshop). Anyway, we remind you that the Masterclass is the most complete course we offer because it covers important topics in the Architectural Visualization.

I’ve chosen the best course for me, what do I have to do now? How can I apply?

Go to the “calendar” page in our website, click on the course you want to apply and fill the form. As soon as we receive your request, we’ll send you an email with the instructions for the payment and the contract to complete your registration. Once you’ve made the payment, send us a receipt of the bank transfer and the contract signed. This is the only way to book a seat.

How long does the Masterclass last? What is the timetable?

The Masterclass lasts some weeks (2 or 4) from Monday to Friday with the following timetable: from 9 am to 1 pm / from 2.30 pm to 7 pm.

How long do the Advanced courses last? What is the timetable?

The Advance courses last 5 days from Monday to Friday with the following timetable: from 9 am to 1 pm / from 2.30 pm to 6.30 pm.

In your website I see that all the Masterclasses are fully booked, do you have a waiting list? How can I subscribe it?

Yes, we do have a waiting list for each course. If you want to be added in a waiting list, send us an email. Attention: the name listing doesn’t grant a seat in the course.

Where do the courses take place?

All courses take place in our Academy in Via Monte Popera 4/6 in San Donà di Piave (a city close to Venice – Italy).

Do you offer any online courses?

No, we don’t. The Academy team likes being in contact with the students to instantly solve any kind of problem that might arise. We also think that a face-to-face course is the best way to establish a good relationship with the guys who, in the end, become part of the Academy family. This is the reason why, we don’t have any online courses.

What is the language of the courses?

Some courses are in English and some in Italian. Next to each course listed in the “calendar” webpage, you’ll find the abbreviations ITA or ENG to specify the language used in that course.

How deeply do I need to know English? Do I need Italian?

The English level used doesn’t require a deep knowledge of the language. The software interfaces are in English and the terms are strictly related to the Architectural Visualization field. Although the teachers are Italian, you don’t need to know Italian to attend a course (unless it is an Italian one).

After the courses, do you organize any internships?

No, we don’t. Anyway, we are often asked by Italian and worldwide Companies for talented Artists to insert in their Studios. We always pass these offers on to our (ex) students and if they’re interested, they can contact the Studios directly.

Can a course be cancelled?

Yes, it can. If we don’t reach the minimum number of registrations necessary to make the course start (4/5 people), the course might be cancelled. The people who have already registered will be contacted and they will be able to choose among other options.

How much do the courses cost?

Please, look at the “course” page in our website to get the costs (link alla pagina corsi). VAT is not included in the prices listed (+ 22%).

After the classes and in the weekends will we have homework?

No, you’ll have the time during the classes to exercise, so you won’t have any homework after the classes or in the weekends.

What do I need to take for the course?

Academy will provide all the materials necessary to attend the courses: notepad, pencil, pen, workstation with the relevant softwares, graphic tablet, keyboard and mouse. We suggest you to take a hard disk with you to save the files you’ve been working on in the course.

Do I need my laptop?

No, you don’t. During the course, you’ll use our workstations. Anyway, if you want to exercise in the night hours after class, take it with you!