How do you make clouds in Unreal Engine?
The SOA CloudsMaker’s project will let you create photorealistic skies thanks to a fully customizable material for the new VolumetricCloud Actor (UE4.26). You can define the clouds’ main shape, control the vertical profile, add volumetric details and noises, add natural movements, and control the overall quality. You’ll also find ten presets and many textures to make your new realistic sky!
SOA CloudsMaker 1.1 is Available now on the UE4 Marketplace!
UPDATE 1.1 – January 2021
- Better looking clouds
- One extra level of details
- New test scenes
- More textures & presets