WOTW#78: Parque Mexico by David Guardado

A great set of images for “Parque Mexico” from David Guardado.

The main idea in this project is to express the harmony of the different elements in the space.
We wanted to set a color palette that could help that idea of life, harmony, freshness and a place to feel safe.
Many of the assets used in the scene were modeled using Marvelous designer, Zbrush and textured using Substance Painter since they were specifically designed for this project by All-Arquitectura and Rococo studio.
We wanted to mix photographic resources for the exteriors in order to give a natural feeling to the whole scene.
The software we used for these scenes were: 3ds Max, Corona Renderer, Substance Painter, Marvelous designer, Floor generator, Adobe Photoshop.

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